Grow/Eat/Sell Your Apples — Video Game Economy in Circular Fashion

I had a lovely chat with Joanna Czutkowna last week about the ecosystem of responsible fashion and how it’s not that circular. You know how much I love harping on about the games industry, well it’s because we’ve nailed the cycle of purchasing and how it feeds back into the game. You might call it a circular economy, but when you understand that, you understand some of the impact that our little industry has on all your massive breakthroughs. One of the things that we measure our successes by is keeping the player engaged both design-wise and…